Metaverse Market by Component (Hardware, Software (Extended Reality Software, Gaming Engine, 3D Mapping, Modeling & Reconstruction, Metaverse Platform, Financial Platform), and Professional Services), Vertical and Region - Global Forecast to 2027

61800
Present Value (M$)
2022
426900
Forecast Value (M$)
2027
47.2
CAGR (%)

The global metaverse market size is projected to grow from USD 61.8 billion in 2022 to USD 426.9 billion by 2027, at a compound annual growth rate (CAGR) of 47.2% during the forecast period.

Main companies

  • Meta (US)
  • Microsoft (US)
  • NetEase (China)
  • Electronic Arts (US)
  • Take-Two (US)
  • Tencent (China)
  • Nexon (Japan)
  • Epic games (US)
  • Unity (US)
  • Valve (US)
  • Accenture (Ireland)
  • Adobe (US)
  • HPE (US)
  • Deloitte (UK)
  • Ansys (US)
  • Autodesk (US)
  • Intel (US)
  • Tech Mahindra (India)
  • ByteDance (China)
  • Nvidia (US)
  • Activision Blizzard (US)
  • Samsung (South Korea)
  • Google (US)
  • Sony (Japan)
  • HTC (Taiwan)
  • Seiko Epson (Japan)
  • Apple (US)
  • Qualcomm (US)
  • Panasonic (Japan)
  • Eon Reality (US)
  • Roblox (US)
  • Lenovo (Hong Kong)
  • Razer (US)
  • Nextech AR Solutions (Canada)
  • ZQGame (China)
  • Talecraft (Marshall islands)
  • VR Chat (US)
  • Decentraland (Argentina)
  • Somnium Space (UK)